ABOUT
Hello!
I'm Mikhail,
• A professional developer with over 9 years of hands-on experience in both game development and web engineering
• Comfortable with the end-to-end game production - from concept and artwork to deployment and live-ops
• Focused on gameplay and performance
• A solid grasp of how the game industry works - from production workflows to full development pipelines
• Blending strong technical skills with a creative background in design and artwork
• Experienced in building and optimizing game engines, as well as developing real-time interactive applications
Programmer, musician, artist, avid gamer, and a huge fan of Fallout (1/2).
This is a collection of my works and projects.
Each section represents a unique project, demonstrating various skills.
- Game Development
- Game Design
- Game Art
- Sound Design
- Game Engine Development
- Full Stack Development
- Mobile App Development
- System Design
- System Architecture
- SDLC
- HTML5
- JavaScript
- TypeScript
- Canvas
- WebGL
- Pixi
- Phaser
- Three.JS
- Howler
- Gsap
- Godot
- C++
- MSYS
- MINGW
- Cmake
- SDL2
- GLM
- ImGUI
- GLSL
- Photoshop
- Blender
- Mixamo
- SAI
- Spine
- UX/UI
- Pixel Art
- PHP
- Python
- MongoDB
- MySQL
- Git
- CI/CD
- Unix
- Nginx
- Apache
- WebSocket
- REST API
- Figma
- Miro
- Jira
- Confluence
- Notion
- Google Docs
- Google Analytics
lab@mindscan.org